Alaska Heritage Dance Archive - Digital Human

Role : Techinical Artist

Tool: Unreal Engine, Blender, Marvelous designer & CLO, Capture Reality, Wrap 4D, Substance Painter, Metahuman

In partnership with the Alaska Native Heritage Center, this project preserved traditional Alaskan dance and cultural expression through motion capture and high-fidelity digital avatar creation. The inaugural piece featured a hyper-realistic recreation of one dancer, including her outfit, hairstyle, and performance.

Final Output

Dancing & Regalia Description

Final render created in Unreal Engine, shown here directly from the engine output.

Workflow overview
Metahuman Likeness

Utilizing scan-base textures, custom workflows, and an eye for detail, we’ve pushed the likeness of Metahumans to another level, achieving high fidelities in both likeness and expressiveness through a single scan. 

Process the scan data and create a rough reference mesh using RealityCapture

Create a Metahuman using the clean mesh, transfer the textures which wrapped from Wrap4D to the new Metahuman, and then blend textures and paint in details using Substance Painter

Final output

Metahuman vs Talent Comparison

Texture Development

Scaned by HP Captis

Garment Development
Accessories & Rigging
Go Back To Work