Yilin is an unreal engine generalist / technical artist based in New York, specializing in world-building, previs and layout, asset development, character and virtual fashion, lighting, cinematics, and generative AI workflows. She has extensive experience creating high-fidelity real-time and cinematic content for global brands.
With a background in UX, she transitioned into interactive and cinematic 3D production to explore storytelling through imagery.
She combines strong aesthetic sensibility with technical expertise to deliver both real-time and cinematic 3D experiences.
World-building, previs and layout, asset development, character and virtual fashion, lighting, cinematics, and generative AI workflows
Real time AR creation, digital content, motion graphic
Web design, User experience design, Prototyping
Motion graphic
UIUX design, Visual design
Creative Technology, VR dev, 3D dev
HCI, UX, New media